Promotional photograph of the test print of the final art of the cards.

Panorama of the all the card art used across the full 1st edition of the game, and how it can all fit together when cards are aligned in any order. Panorama also includes extra transition art.

Promotional Image for the game, including printed cards and working app, ready for demo before crowdfunding.

Planned final artwork for the cards, laid out to demonstrate the panorama effect of the cards.

An example card of each of the three types of cards. The other variations differ in art only, and are designed to slot alongside other cards of the same type in order to create mini panoramas.

Development process of the game from early conception stages to the later stages leading up to the Kickstarter Campaign

Blind Wizard Brawl was successfully Kickstarter in late 2017!

Blind Wizard Brawl

A game I created as a proof of concept towards my University dissertation, researching physical and digital media combined in tabletop games.
The game was positively received in playtesting and demos at conventions, so we decided to continue developing the game by redesigning the app, updating the artwork and taking it forward to Kickstarter, through which it was successfully crowdfunded.

Role
Designer and Artist
For
Wrench Games
Date
05/10/2016
Type
Phygital Card Game
URL
www.wrenchgames.co.uk/blindwizardbrawl